We don't pitch you results. We show you ours.
Most agencies ask you to trust a case study. We'd rather just open our own dashboards. Sniconic Media builds and runs real channels every day — and we'll run yours the same way, for a flat fee.
Read off our own dashboards — see the screenshots
Four live dashboards. Ours, not a client’s.
Everything else on this page is just an explanation of these four screenshots. Nothing here is rebuilt, redrawn or rounded up.
Four accounts we own, read straight off the screen. See how those views turn into a payout →
You already know what's holding the channel back
Almost everyone who talks to us is stuck on one of these four. We know, because we hit all of them on our own channels first.
You meant to post twice a week. Life got busy, the gap grew, and the algorithm quietly stopped pushing you.
Freelancers come and go. Every handoff resets your style, your pacing, and the look your audience recognises.
Ideas come from a feeling instead of from what's provably pulling views in your niche this week.
Plenty of impressions, but nobody stays past three seconds — so the watch time that triggers a payout never arrives.
We didn't solve these for a client first. We solved them for ourselves — on channels we own, where a missed week costs us money. What you'd be hiring is a system that's already been through it.
One in-house team, running real channels every day
Sniconic Media is a registered company and part of Sniconic. We're not a marketplace or a reseller — there's one team, one office, and everything gets made under our own roof.
Right now that team runs two things: MapPulse, our animated-map brand on YouTube and Facebook, which is the service we're actively taking partners into — and a GTA5 gaming network we keep running as living proof the process holds up at scale.
- ✓Open for partners now: map, geography and explainer channels, publishing 3–5 times a week.
- ✓Verified, not projected: every number here is read off our own analytics, and all four dashboard screenshots are at the top of this page.
- ✓100% organic reach: MapPulse’s 10.0M Facebook views last month came with $0 in ad spend — the dashboard breaks it out line by line.
- ✓Two simple ways in: pay per video, or hand us the whole channel. Flat rates either way.
How views actually turn into a payout
This isn't a hypothetical funnel. It's the real Meta Reels chain from our own gaming network over the last 28 days — the same window as the earnings screenshot at the top of this page.
A cadence we actually keep. Nothing downstream is possible without this one.
Total views across the network in 28 days — up 54% on the period before.
Views that stayed a full minute. This is the signal that decides whether Meta keeps distributing you.
Meta earnings for the period — up 57.8% on the previous 28 days.
Same chain on the YouTube side: 4.9M views → 25.9K watch-time hours → $634.04, plus 2.9K new subscribers, over the same 28 days.
MapPulse is walking the same chain from a standing start: 10.6M YouTube views and 74.1K watch hours in 90 days, up 325%, on a channel that didn't exist in December.
What the dashboards actually show
Real splits from the same Meta reporting window shown in the screenshots above.
Views by content type
Views: followers vs. non-followers
Nearly all the reach comes from outside the existing audience — which is what you want if the goal is growth, not just serving the people you already have.
28-day view metrics
Total reach grew while short-hook views dipped — proportionally, more viewers are getting past the first three seconds.
Source: Meta Professional Dashboard → Views, 28 Jun–26 Jul 2026 and 28 Apr–26 Jul 2026 windows.
One service we're selling. One network that proves it works.
MapPulse is what we're taking partners into today. The gaming network isn't for hire — it's there so you can see the same process running at scale before you commit anything.
MapPulse — animated geography & geopolitics
Short animated-map explainers on borders, empires and world events. Live on YouTube since January 2026 and on Facebook Reels since March. In the last 90 days YouTube alone did 10.6M views — up 325% on the quarter before — while the Facebook page added 10.0M more in just the last 28 days, every one of them organic. Two platforms, one production pipeline: exactly what we'd set up for you.
Fast-cut gaming facts & clips
Several established Facebook pages plus a YouTube channel publishing GTA Online facts, tips and highlight clips. We keep it running as proof — it's where the earnings screenshots above come from.
Our numbers prove we can execute. These explain the timing.
Three figures from outside our own dashboards, so you're not taking our word for the state of the market.
The creator economy is projected to roughly double by 2027, growing 10–20% a year. Brand partnerships already make up about 70% of creator income.
Views and watch time on original Facebook Reels roughly doubled in the second half of 2025 versus the same period in 2024 — and Meta says payouts for original creators keep expanding.
YouTube Shorts passed 70 billion daily views and has kept climbing since — the short-form inventory creators are racing to fill is still growing.
Two ways to work with us. Both flat.
No revenue share, no percentage of your channel, no long contract. Try one video first, move to monthly when you're happy.
One video, made with the same process behind our own channels — in our niche or yours.
- Topic research & script
- Edit, captions & sound design
- Thumbnail & platform formatting
- Delivered ready to publish
The exact cadence running our own channels today, pointed at yours instead.
- 3–5 videos every week
- Short-form & long-form, matched to the niche
- Research, script, edit & posting on every video
- Thumbnails & platform formatting included
No contract, no retainer, no lock-in. Order a single $70 video first. If it isn't what you wanted, that's where it ends — you've risked one video, not a month. Everything we make is yours to keep either way.
Most people are choosing between a freelance editor, an agency retainer, and us. Here's the honest version of that comparison.
| Freelance editor | Typical agency | Sniconic Media | |
|---|---|---|---|
| What you pay | Per video, quoted each time | Retainer, often plus a revenue share | $70 a video or $1,200 a month. Flat. |
| Proof you can check | A reel of past clips | Case studies about other clients | Our own live channels & dashboards |
| Who actually does it | One person, until they're busy | An account manager, then someone you never meet | The same in-house team, every week |
| Commitment | Per project | Usually 3–12 months | None. Start with one video. |
| Who owns the work | Varies — check the contract | Usually you | Always you |
Swipe the table sideways to see every column →
Four steps from first message to a running channel
Nothing complicated, and nothing you're locked into until you've seen finished work.
Free call
Twenty minutes. We look at your channel and say honestly whether per-video or monthly makes more sense.
Plan & rate
We map your niche against what's already working for us, then come back with a concrete plan and price.
First videos
A small starter batch so you can judge the actual work — not a deck about the work.
Keep going
Happy with it? We move to full management and the uploads stop being something you think about.
We're not the right fit for everyone
Worth a quick check before you book a call — it saves us both the twenty minutes.
A good fit if…
- You have a channel that needs consistent output and you're the bottleneck
- You're starting a map, geography, history or explainer channel from zero
- You want short-form built for YouTube and Facebook at the same time
- You'd rather pay a flat fee than give away a share of your channel
Probably not if…
- You only want a revenue-share deal — we don't do those right now
- You need on-camera talent, live shoots or a physical crew
- You're after one viral video rather than steady output
- You want us to buy views or run engagement tricks
The questions people ask on the call
What if I don't like the first video?
Then you've spent $70 and we part on good terms. That's exactly why a single video is priced separately — so you're never committing a month's budget to a team you haven't seen work yet. Tell us what missed and we'll usually offer a revision before you decide.
Do you take a flat fee or a revenue share?
Flat fee only — $70 per video, or $1,200 a month for full channel management. No revenue-share arrangements at the moment, and no percentage of your channel.
Who owns the videos?
You do. Everything we make for you is yours — files, thumbnails, scripts, all of it. We don't reuse your content on our own channels.
Is Sniconic Media a real registered company?
Yes. Sniconic Media is a registered company operating at sniconicmedia.com, and Sniconic is our parent company. The channels linked on this page are ours, and you're welcome to check them before we ever speak.
How fast can you start?
Usually within a week or two of the first call. The call and the first batch of videos typically land in the same fortnight — so you see finished work before any monthly commitment.
What if I already have an editor?
Then we slot in around them. Strategy, scripting, or just the Shorts and Reels cutdowns — we don't need to replace your setup to be useful. Say so on the call and we'll scope it that way.
Do you only work in maps and gaming?
Those are the two we run ourselves, so that's where we're strongest. But the process — research, script, edit, thumbnail, post — travels well to most explainer and short-form niches. If we don't think we'd do a good job in yours, we'll tell you on the call rather than take the money.
Do the numbers on this page change?
Yes. They're a snapshot from July 2026, taken straight from our dashboards. Ask us for current figures if it's been a while and we'll send fresh screenshots.
Send us your channel. We'll tell you honestly what we'd do with it.
No pitch deck, no pressure. Twenty minutes, and you leave with a straight answer either way.
Or just email us: partnerships@sniconicmedia.com